So I’ve decided to teach myself Game Programming using the Unity Engine
I’ve published my first Unity Project to GitHub. Find it at the link below
GitHub VGS-Tetris
This is just a simple 2D project. Expanded from one of the tutorials I’ve been using. You can follow the source code and changes in the commits here
Diverging from the tutorial, I’ve added a main menu, and FPS Display, Score, High Score, Levels, Restarting the game and a few other things. Not quite done with this project yet.
My aim is to do a ‘concept project’ for many different types of games. A while back I wrote a Blackjack Game in Visual Basic (VGS-BlackJack) I’ll probably try to port that over to a 2D Unity Project as well in the future.
Stay tuned to NigelTodman.com and My GitHub (Veritas83) for updates, Or Follow me on Facebook for many updates (and non-programming related topics)